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Seeker | High-End Character Design

Driven by curiosity and survival. This is Seeker, a character project developed during my mentorship at Libel Academy.

This project marked a significant milestone in my professional journey, as it was my first time integrating a full pipeline involving Character Creator 4 and Substance 3D Painter. The goal was to achieve a balance between intricate clothing simulation and high-fidelity skin texturing.

From the initial sculpt in ZBrush to the final animation in iClone, every step was a deep dive into the modern game-ready character workflow.